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Candela Obscura Core Rulebook – Standard Edition

Original price was: $39.99.Current price is: $31.99.

SKU: LHN3070813123 Category:

Description

Investigators, ready yourselves.Candela Obscuraneeds you!

TheCandela ObscuraCore Rulebookis a fully detailed guide on playing and gamemastering the collaborative investigative horror tabletop roleplaying game. As an investigator of the paranormal secret societyCandela Obscura, you and your circle are charged with exploring, fighting, and protecting the people of Newfaire from supernatural dangers lurking in the folds of a bustling world unaware of the occult magick simmering beneath.Candela Obscurais the very first game to use theIlluminated WorldsSystem as well as the first full RPG fromDarrington Press, as featured in the ongoing anthology series onCritical Role.

Inside of theCandela ObscuraCore Rulebook youll discover:

  • 204 detailed pages, with a satin ribbon to keep your place.
  • The core rules to play and create your Candela Obscura investigators and their circles.
  • Over 90 pages detailing the turn of the century-inspired setting of the Fairelands, and in detail the city of Newfaire and the ancient ruins beneath known as Oldfaire.
  • 4 full example assignments for gamemasters to dive in with their players.
  • Over 30 example assignments to explore far-flung corners of the Fairelands and the organizations and people operating within it.
  • An extensive guide to preparing for and gamemastering Candela Obscura.
  • Immersive, in-world ephemera and notes strewn throughout the chaptersillustrations, sketches, research notes, correspondences, advertisements, maps, and more to bring the Fairelands to life.

Now is your time to accept the call ofCandela Obscura!Ready yourdice and accessoriesand get ready to play!

Full Credits:

  • Lead Game Design: Spenser Starke and Rowan Hall
  • Written By: Rowan Hall and Spenser Starke
  • Editor: Karen Twelves
  • Managing Editor: Matthew Key
  • Production: Ivan Van Norman and Alex Uboldi
  • Proofreading: Jacky Leung
  • Additional Game Design: Christopher Grey, Tracey Harrison, and Taliesin Jaffe
  • Layout: De La Rosa Design
  • Cultural Consultants: Basheer Ghouse, Pam Punzalan, Erin Roberts, Christine Sandquist, Liam Stevens
  • Military & Political Consultant: Anthony Joyce-Rivera
  • Game Development Consultant: Mike Underwood
  • Additional Editing: Darcy Ross
  • Additional Writing: Carlos Cisco, Tracey Harrison, Anthony Joyce-Rivera, Sam Maggs, Mike Underwood
  • Graphic Design: Aaron Monroy, Bryan Weiss
  • Artists: Shaun Ellis, Jamie Harrison, Allie Irwin, Amelia Leonards, Lily McDonnell, Justin ONeal, Sunga Park, Gustavo Rodrigues Pelissari, Doug Telford
  • Map Design: Marc Moureau
  • Cover Artist: De La Rosa Design
  • Artist / Ancient Languages / Spell Design: Stevie Morley
  • Original Concept Created By: Taliesin Jaffe and Chris Lockey

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